
Transformations and Projections in Computer Graphics
Kurzinformation



inkl. MwSt. Versandinformationen
Artikel zZt. nicht lieferbar
Artikel zZt. nicht lieferbar

Beschreibung
This book introduces perspective, and discusses the mathematics of perspective in a detailed, yet accessible style. It also reviews nonlinear projections, including the fisheye, panorama, and map projections frequently used to enhance digital images. Topics and features include a complete and self-contained presentation of concepts, principles, and methods; a 12-page colour section, and numerous figures. This essential resource for computer professionals both within and outside the field of Computer Graphics is also suitable for graduates and advanced undergraduates in Computer Graphics and Computer-Aided Design. Key ideas are introduced, examined and illustrated by figures and examples, and reinforced through solved exercises. von Salomon, David
Produktdetails

So garantieren wir Dir zu jeder Zeit Premiumqualität.
Über den Autor
- paperback
- 348 Seiten
- Erschienen 1995
- CRC Press
- hardcover
- 272 Seiten
- Erschienen 2020
- Wiley-ISTE
- Kartoniert
- 344 Seiten
- Erschienen 2002
- Vieweg+Teubner Verlag
- Hardcover
- 408 Seiten
- Erschienen 1998
- Springer
- Kartoniert
- 280 Seiten
- Erschienen 2004
- Vieweg+Teubner Verlag
- paperback
- 400 Seiten
- Erschienen 1992
- Addison Wesley
- hardcover
- 198 Seiten
- Erschienen 1985
- Springer
- hardcover
- 236 Seiten
- Erschienen 1998
- Prentice Hall