Beginning C++ Through Game Programming
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Beschreibung
When it comes to game programming, C++ is the name of the game. If you aspire to move from game player to game creator, it all starts with learning the fundamentals of C++ and game-programming basics. With BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION, you will find an up-to-date and thorough introduction to everything you need to get started?with no previous programming experience required. In the new fourth edition of this popular guide to learning C++, you will work with a complete program while learning each new concept and a game program at the end of each chapter. A final game project at the end of the book draws together everything you?ve learned. Written with the beginning programmer in mind, BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION is a great way to get started in game programming.
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Über den Autor
- Kartoniert
- 384 Seiten
- Erschienen 2010
- Springer
- Kartoniert
- 324 Seiten
- Erschienen 2020
- Apress
- Kartoniert
- 471 Seiten
- Erschienen 2015
- Wiley-VCH
- Gebunden
- 1220 Seiten
- Erschienen 2014
- Galileo Computing
- paperback
- 384 Seiten
- Erschienen 2017
- Packt Publishing



