Develop Microsoft HoloLens Apps Now
Kurzinformation
inkl. MwSt. Versandinformationen
Artikel zZt. nicht lieferbar
Artikel zZt. nicht lieferbar
Beschreibung
This is the first book to describe the Microsoft HoloLens wearable augmented reality device and provide step-by-step instructions on how developers can use the HoloLens SDK to create Windows 10 applications that merge holographic virtual reality with the wearer's actual environment. Best-selling author Allen G. Taylor explains how to develop and deliver HoloLens applications via Microsoft's ecosystem for third party apps. Readers will also learn how HoloLens differs from other virtual and augmented reality devices and how to create compelling applications to fully utilize its capabilities. What You Will Learn: The features and capabilities of HoloLens How to build a simple Windows 10 app optimized for HoloLens The tools and resources contained in the HoloLens SDK How to build several HoloLens apps, using the SDK tools
Produktdetails
So garantieren wir Dir zu jeder Zeit Premiumqualität.
Über den Autor
Allen G. Taylor is an independent software developer, educator, and early adopter of HoloLens technology. He is the author of more than 40 books and speaks internationally on science and technology and their impact on society. Allen can be reached at alle
- Hardcover
- 518 Seiten
- Erschienen 2018
- Rheinwerk Computing
- Hardcover
- 350 Seiten
- Erschienen 2019
- O'Reilly Media
- Hardcover
- 83 Seiten
- Erschienen 2017
- Apress
- Hardcover -
- Erschienen 2012
- dpunkt.verlag GmbH
- Hardcover
- 460 Seiten
- Erschienen 2018
- Packt Publishing
- Hardcover
- 384 Seiten
- For Dummies
- Taschenbuch
- 304 Seiten
- Erschienen 2021
- Addison Wesley
- Hardcover
- 310 Seiten
- Erschienen 2021
- Packt Publishing
- Hardcover
- 698 Seiten
- Erschienen 2020
- Impackt Publishing
- Hardcover
- 432 Seiten
- Erschienen 2024
- Wiley