Beyond Barbie and Mortal Kombat
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Beschreibung
Ten years after the groundbreaking From Barbie to Mortal Kombat highlighted the ways gender stereotyping and related social and economic issues permeate digital game play, the number of women and girl gamers has risen considerably. Despite this, gender disparities remain in gaming. Women may be warriors in World of Warcraft, but they are also scantily clad "booth babes" whose sex appeal is used to promote games at trade shows. Player-generated content has revolutionized gaming, but few games marketed to girls allow "modding" (game modifications made by players). Gender equity, the contributors to Beyond Barbie and Mortal Kombat argue, requires more than increasing the overall numbers of female players.
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Über den Autor
- Taschenbuch
- 384 Seiten
- Erschienen 2021
- Clarion Books
- Hardcover
- 84 Seiten
- Erschienen 2022
- Panini Verlags GmbH
- paperback
- 148 Seiten
- Erschienen 2022
- Panini Verlags GmbH
- Taschenbuch
- 276 Seiten
- Erschienen 2024
- Panini Verlags GmbH